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Site Updates

There were some recent “under the hood” updates to our web site and, as happens from time to time, the update “broke” a few of the mini-applications that operate part of the site.  We’re working hard...

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Sungwoong Lee

Virtual Enhancements to Physical Spaces: A QR Code Based Orientation Game Sungwoong Lee is a doctoral candidate in the Instructional Systems Program at Florida State University. His research interests...

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ELD13 Evaluation Winners

With ELD13 in the rear-view mirror and ELD14 planning well underway, we’d like to take a moment to thank the astounding 52% of ELD13 attendees who completed our event evaluation form online.  Response...

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ELD14 Theme

The ELD14 Organizing Committee is pleased to announce the theme for the 2014 Emerging Learning Design Conference. The New Learner – Transforming Education In a culture of constant change, openness to...

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ELD14 Registration is now open – Limited Early Bird Special

#ELD14 is very pleased to announce that REGISTRATION is now ONLINE! The Early Bird rate, which includes all sessions, breakfast, and lunch, is only $95 ($135 if you include the post-conference Cocktail...

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Keywords for #ELD14

Many conferences use Tracks to help attendees categorize and determine which presentations they might be interested in attending.  For the last three years, ELD has also used this method.  In planning...

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ELD14 Call for Proposals

Emerging Learning Design (ELD) is accepting proposals for its 4th annual conference, ELD14, to be held May 30th 2014 on the campus of Montclair State University. For the Call for Proposals Submission...

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NMC and ELD Announce Partnership

FOR IMMEDIATE RELEASE The New Media Consortium (NMC) and the Emerging Learning Design Conference (ELD14) are pleased to announce a collaboration. NMC will be a Platinum Partner for the 2014 Emerging...

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Punya Mishra

Dr. Punya Mishra is Professor of Educational Technology at Michigan State University where he directs the Master of Arts in Educational Technologyprogram. He (with Dr. Matthew J. Koehler) is co-chair...

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Katharine Hixson

Game Rush: Motivation and Engagement Strategies for Gamification Dr. Kate Hixson is a Curriculum Consultant in Pearson’s Custom Curriculum group. She recently earned her Ph.D. in Computing Technology...

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David Small

Game Rush: Motivation and Engagement Strategies for Gamification Dave Small is a Curriculum Consultant for the Pearson Custom Curriculum team. He holds an MSED in Adolescent English Education from St....

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Karen Schrier

Beyond Games and Learning: Innovating Knowledge Production Through Games Karen Schrier is an Assistant Professor of Media Arts at Marist College and Director of the Play Innovation Lab. While earning...

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Game Rush: Motivation and Engagement Strategies for Gamification

David Small and Katharine Hixson As with all hot and promising trends, while popular, the foundation can sometimes be obscured by the flashiness.  This can lead to games that do not align with either...

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NMC Horizon Report > 2014 Higher Ed Edition

Holly Ludgate The NMC Horizon Project charts the landscape of emerging technologies for teaching, learning, research, creative inquiry, and information management within all education sectors....

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Beyond Games and Learning: Innovating Knowledge Production Through Games

Karen Schrier Recently, researchers have been investigating the educational possibilities of games. From this burgeoning research, a new question emerges: can games not only teach us the knowledge we...

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Designing Multimodal Digital Assessments

Jennifer Kingma Wall This session will introduce participants to methods for designing multimodal digital assessments: projects or compositions, that ask students to use multiple modes of...

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Sophie Idromenos

New Learners are Game Designers: Video Game Design with Scratch Sophie Idromenos is, currently, a User Interface Engineer at New York Media and has almost a decade of experience designing &...

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New Learners are Game Designers: Video Game Design with Scratch

Sophie Idromenos Who has a hyper-linked mind that processes information in parallel with a “need for speed?”  The New Learner! Engage your students by transforming them into game designers, using...

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Scratch: A 21st Century language for Engaging Learning

Technology revolutionizes the world in which we live today. It is vital that our students are fluent in the media necessary to be qualified for the careers of the future. Coding through the programming...

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